Haunting Ground
Developer(s): Capcom
Publisher(s): Capcom (JP, EU, AU, US), SCEA (US)
Genre: Action, Adventure, Horror
Wikipedia: Wikipedia.org
Game review links: Metacritic: 67/100
Game description: Step into the shoes of Fiona Belli, an 18-year-old girl who's the sole survivor of a tragic car accident that claimed both her parents. You'll wake up in a mysterious castle rife with strange inhabitants, puzzles, and cunning enemies. As you explore the castle, you'll befriend a white shepherd dog that can help you attack enemies, uncover the castle's secrets, and survive a variety of challenges.
Haunting Ground is a survival horror video game developed and published by Capcom for the PlayStation 2 console in 2005.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.8 | GSdx r4600 |
|
Bios: USA v2.00, HACKS: Hacks: INTC, Wait Loop Detection, mVU flag hack, 60/60FPS | Machina |
PAL(?) | ? |
|
0.9.9.5037 | GSdx r5085 |
|
BIOS EUR v2.00, Hacks: INTC, Wait Loop Detection, mVU flag hack, Enable fast CDVD, mVU Block Hack, MTVU., Runs perfect, no noticeable issues. | CaptainFantastic |
NTSC-U | ? |
|
v1.1.0.r5492 | GSdx r5464 |
|
The lack of post-processing effects can affect the gameplay experience, because it is used to display the player characters mood in the game. | Yuri |
NTSC-J | Windows |
|
1.1.0 r5517 | GSdx 5464 SSE41 |
|
Runs above full speed., Filtering causes image to halo (double/triple effects) when any res > native is used... |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
1736 | ZZogl 186 | ? | No targets CLUT + full 16 bit res. This game look normal only in ZZogl, no GSDX and ZeroGS versions, but ZZogl is slow on this game. | 188.134.4.34 |
Trivia
- Original names: デメント (SLPM-65913) & (SLPM-66638)
- Also known as Demento (JP)
Known Issues
No post-processing effects
- Status: Active
- Type: Major
- Description: Adding a more precise description to the above mentioned "Dull Graphics". This is because there are no post-processing effects present in GSdx hardware mode. (Disabled in the plugin, because of rendering errors and slowdowns) Because of the heavy use of these effects, the gaming experience is not as good as it is originally intended. Also some night levels are more darker because of the lack of post processing. Plus no shadows on the characters.
- Workaround: Switch to software mode. This enables all effects. Some minor glitches with the shadows though. Beware that this mode is CPU heavy!
Dull Graphics
- Status: Fixed
- Type: Major
- Description: This game only looks normal when using the ZZogl GS plugin, not the GSDX or ZeroGS plugins. But ZZogl is slow on this game. GSdx has improved the game but not quite close to it yet.
- Workaround: Update to the latest nightly version of PCSX2.