Need for Speed: ProStreet
Developer(s): EA Black Box
Publisher(s): Electronic Arts
Genre: Racing
Wikipedia: Link
Game review links: Metacritic
Game review score: 62/100
Game description: Need for Speed: ProStreet is the eleventh installment of Electronic Arts' popular racing game series Need for Speed
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
29 12 2012 1.1.0 r5492- | GSdx 5464 SSE41 [09 12 2012] |
|
Runs at 50% speed., Intro and menu screens as well as ingame play are very slow (single digits) and cause kosmos effect (which I haven't seen in some time). Runs fine, but still slow in software mode. | |
NTSC-U | Windows 8.1 64-bit |
|
v1.2.1-782-g66d7aa7 | GSdx32-AVX | SPU2-X 1.2.1 | It works really well, I played through the end but has graphics problems in the UI because of the skipdraw hack. You need to use skipdraw at 6, without this you will have a massive lag and you're going to run out of memory | Wassaaaa |
Trivia
- Original names: ニード・フォー・スピード プロストリート (SLPM-66932), EA:SY!1980 ニード・フォー・スピード プロストリート (SLPM-55151)
The gallery
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Need for Speed ProStreet (SLUS 21658)
Known Issues
Massive lag
- Status: Active
- Type: Major
- Description: Starting the game is unplayable, you get 2 fps and you're going to run out of memory
- Workaround: Enable Skipdraw=6 or test another numbers, but 6 is the best one that doesn't affect the graphics except you will have flickering UI sometimes