Siren: Difference between revisions
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{{infobox game | {{infobox game | ||
|image = Forbidden-Siren PAL.jpg | |image = Forbidden-Siren PAL.jpg | ||
|caption = | |caption = PAL Cover Art | ||
|developer = [[Sony|SCE Japan Studio]] | |developer = [[Sony|SCE Japan Studio]] | ||
|genre = | |genre = Horror | ||
|gameinfo = Also known as "Forbidden Siren" in Europe and Australia. The story revolves around an interconnected cast of characters that possess a power which enables them to see and hear what a nearby character sees. Siren is divided into stages, each taking place in one of ten areas in the village of Hanuda, and organized chronologically in a table called the "Link Navigator". In order to complete a stage, the player must accomplish a primary objective that usually involves reaching an exit point, subduing undead enemies called "Shibito", or finding an item. Objectives in different stages are interconnected via a butterfly effect, and a character's actions in one stage can trigger a secondary objective in another stage. | |gameinfo = Also known as "Forbidden Siren" in Europe and Australia. The story revolves around an interconnected cast of characters that possess a power which enables them to see and hear what a nearby character sees. Siren is divided into stages, each taking place in one of ten areas in the village of Hanuda, and organized chronologically in a table called the "Link Navigator". In order to complete a stage, the player must accomplish a primary objective that usually involves reaching an exit point, subduing undead enemies called "Shibito", or finding an item. Objectives in different stages are interconnected via a butterfly effect, and a character's actions in one stage can trigger a secondary objective in another stage. | ||
<br>There is a sequel to this game: ''[[Forbidden Siren 2]]''. | <br>There is a sequel to this game: ''[[Forbidden Siren 2]]''. |