DreamWorks Shrek the Third: Difference between revisions
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* Renderer: Direct3D 11 or OpenGL (Hardware) | * Renderer: Direct3D 11 or OpenGL (Hardware) | ||
* Native Resolution: 2560x1440 and 2880×1620 | * Native Resolution: 2560x1440 and 2880×1620 | ||
* Texture Filtering: Bilinear (PS2) | * Texture Filtering: Bilinear (Forced and PS2) | ||
* Anisotropic Filtering: 16x | * Anisotropic Filtering: 16x | ||
* Mipmapping: Basic (Fast) | * Mipmapping: Basic (Fast) |