Mortal Kombat: Armageddon: Difference between revisions
mNo edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
|gameinfo = Is the seventh main game in the Mortal Kombat fighting game series. Chronologically the final chapter in the original Mortal Kombat storyline, it features virtually every character from the previous games. Players select one of them and battle a selection of the other fighters to determine the fate of the Mortal Kombat universe. <br> | |gameinfo = Is the seventh main game in the Mortal Kombat fighting game series. Chronologically the final chapter in the original Mortal Kombat storyline, it features virtually every character from the previous games. Players select one of them and battle a selection of the other fighters to determine the fate of the Mortal Kombat universe. <br> | ||
The gameplay retains many of the same elements from the previous Mortal Kombat titles Deadly Alliance and Deception, including characters' multiple fighting styles. Instead of the pre-scripted Fatalities of the previous games, players can now create their own Fatality from a series of gory attacks. They can also design a custom character using the "Kreate a Fighter" mode. The game also includes the story-based Konquest mode from Deception, now casting the player as the warrior Taven, who must defeat his evil brother Daegon. Succeeding its predecessor "Puzzle Kombat" is a new minigame called "Motor Kombat", a cartoonish driving game influenced by Mario Kart. | The gameplay retains many of the same elements from the previous Mortal Kombat titles Deadly Alliance and Deception, including characters' multiple fighting styles. Instead of the pre-scripted Fatalities of the previous games, players can now create their own Fatality from a series of gory attacks. They can also design a custom character using the "Kreate a Fighter" mode. The game also includes the story-based Konquest mode from Deception, now casting the player as the warrior Taven, who must defeat his evil brother Daegon. Succeeding its predecessor "Puzzle Kombat" is a new minigame called "Motor Kombat", a cartoonish driving game influenced by Mario Kart. | ||
|wikipedia = [http://en.wikipedia.org/wiki/Mortal_Kombat:_Armageddon Link] | |wikipedia = [http://en.wikipedia.org/wiki/Mortal_Kombat:_Armageddon Link] | ||
|reviewlinks = [http://www.metacritic.com/game/playstation-2/mortal-kombat-armageddon Metacritic] | |reviewlinks = [http://www.metacritic.com/game/playstation-2/mortal-kombat-armageddon Metacritic] | ||
Line 12: | Line 11: | ||
|widescreen = 2 | |widescreen = 2 | ||
|sw-rendering-only = 1 | |sw-rendering-only = 1 | ||
|progressive = 1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 |
Revision as of 19:07, 21 July 2015
Mortal Kombat: Armageddon | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:MortalKombatArmageddon.jpg
|
Developer(s): Midway
Genre: Fighting
Wikipedia: Link
Game review links: Metacritic
Game review score: 75/100
Game description: Is the seventh main game in the Mortal Kombat fighting game series. Chronologically the final chapter in the original Mortal Kombat storyline, it features virtually every character from the previous games. Players select one of them and battle a selection of the other fighters to determine the fate of the Mortal Kombat universe.
The gameplay retains many of the same elements from the previous Mortal Kombat titles Deadly Alliance and Deception, including characters' multiple fighting styles. Instead of the pre-scripted Fatalities of the previous games, players can now create their own Fatality from a series of gory attacks. They can also design a custom character using the "Kreate a Fighter" mode. The game also includes the story-based Konquest mode from Deception, now casting the player as the warrior Taven, who must defeat his evil brother Daegon. Succeeding its predecessor "Puzzle Kombat" is a new minigame called "Motor Kombat", a cartoonish driving game influenced by Mario Kart.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
r4600 | GSDX r4643 0.1.16 |
|
BIOS: SCPH70004, Relatively easy to run- 100+ fps without framelimiter | Lagahan |
NTSC-U | Windows |
|
1.0.0 | GSDX |
|
Preset Mode: Safe (faster), Game working fine but have major graphic glitch, graphic glitch seems fixed with selecting game options and choose widescreen mode on in-game video option, but cause wrong screen resolution, also this glitch not affected in-game movies | |
NTSC-U | Windows |
|
29 12 2012 1.1.0 r5492- | GSdx 5464 SSE41 |
|
Runs above full speed., Right side of screen is distorted if gsdx is in hardware mode. Looks perfect in software mode. | |
NTSC-U | Windows |
|
1.1.0 r5800 | GSdx r5800 SSSE3 |
|
Game works fine (a lil slow) and stable., Right side of screen is distorted if gsdx scaling is used. |
The gallery
-
Mortal Kombat: Armageddon (SLUS 21410)