SVC Chaos: SNK vs. Capcom: Difference between revisions
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Revision as of 16:51, 15 January 2015
SVC Chaos: SNK vs. Capcom | |||||||||||||||||||||||||
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Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows |
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06 09 2013 1.1.0 r5726- | GSdx 5726 SSE41 |
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Still playable., Needs software mode to display some ingame menus... | |
NTSC-J | Windows |
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1.2.0 | GSDX |
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USA v02.20(10/02/2006), Game plays well using Direct3D11 (Software). Little to no issues with my current game play tests., Direct3D11 (Hardware) some menus are not visible (i.e. completely black screen) and the game will drop in speed about 50% when player gets control of their character (normally 60fps drops down to 30fps for my setup). | |
PAL | Windows |
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1.3 5880 .svn | GSDX |
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USA v02.20(10/02/2006), Software mode to run in real speed,hardware mode its more slower. |
The gallery
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SVC Chaos: SNK vs. Capcom (SLPS 25316)
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SVC Chaos: SNK vs. Capcom (SLES 53065)