Metal Gear Solid 2: Sons of Liberty: Difference between revisions
If the blending setting isn't default, this isn't "Fixed".
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(If the blending setting isn't default, this isn't "Fixed".) |
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|Workaround=No known solution. | |Workaround=No known solution. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Color issue | |IssueName=Color issue | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description=Ocelot and Fatman's skin textures are darker than normal. | |Description=Ocelot and Fatman's skin textures are darker than normal. | ||
|Workaround=Set Blending Unit Accuracy to "High". Or switch to Software mode by setting Renderer to any of the "(Software)" options. | |Workaround=Set Blending Unit Accuracy to "High". Or switch to Software mode by setting Renderer to any of the "(Software)" options. | ||
}} | }} | ||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Thermal goggles | |IssueName=Thermal goggles |