Super Galdelic Hour: Difference between revisions
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|Revision=v1.6.0 | |Revision=v1.6.0 | ||
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0 | |Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0 | ||
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* Renderer: Direct3D 11 (Hardware) | * Renderer: Direct3D 11 (Hardware) | ||
* Large Framebuffer | * Large Framebuffer | ||
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* Rendering threads: 2 | * Rendering threads: 2 | ||
* FXAA Shader | * FXAA Shader | ||
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*SPU2-X 20200506140834 2.0.0 | *SPU2-X 20200506140834 2.0.0 |
Revision as of 12:49, 30 September 2021
Developer(s): Exrays
Publisher(s): Enix Corporation
Genre: Action
Game description: Super Galdelic Hour: Four innocent animals morph into exuberant girls when the Super Galdelic Hour runs. The girls engage in various sports which enhance their natural wiggles and jiggles; jumping rope isn't exactly something the modest will want to engage in when body parts are already hanging loose. The other events include big glove boxing, tree chopping, a pie throwing contest, butt bumping sumo attack, and Kuru Kuru Bout which takes place on two separate pedestals.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows 8.1, 64-bit |
|
v1.6.0 | GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0 |
|
The game started without freezes, lags and brakes in Direct3D 11 rendering at 1620p (3K) 75 FPS. The game started without problems. | Chern40+7 |
Trivia
- Original names: スーパーギャルデリックアワー (SLPM-65021)
Gameplay Screenshots
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v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA
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v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA