Ibara: Difference between revisions

No change in size ,  8 December 2015
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|gameinfo          = A notable feature of Ibara is the inclusion of a variable, real-time difficulty system by way of the Rank system. The player's rank increases as they acquire more items and cause more damage, increasing the difficulty of the game along with it. The number of enemies does not increase but the number of bullets fired towards the user does, often reaching a ridiculous level of bullet density.  
|gameinfo          = A notable feature of Ibara is the inclusion of a variable, real-time difficulty system by way of the Rank system. The player's rank increases as they acquire more items and cause more damage, increasing the difficulty of the game along with it. The number of enemies does not increase but the number of bullets fired towards the user does, often reaching a ridiculous level of bullet density.  
|gamefaqslink      = [http://www.gamefaqs.com/ps2/930994-ibara Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/930994-ibara Link]
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/ibara/ps2-787641 IGN]|User Score 8.4/10}}
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/ibara/ps2-787641 IGN User Score]|8.4/10}}
|japan_rating      = B
|japan_rating      = B
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