Final Fantasy XII: Difference between revisions
→Trivia: Why is this relevant? Plenty of games have inverted camera controls. P.S. Did the "Corrupted Overwritten save data" issue get fixed? I haven't been on GitHub in a bit but I'm pretty sure it got reported. Someone please check & update the page
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Karasuhebi (talk | contribs) (→Trivia: Why is this relevant? Plenty of games have inverted camera controls. P.S. Did the "Corrupted Overwritten save data" issue get fixed? I haven't been on GitHub in a bit but I'm pretty sure it got reported. Someone please check & update the page) |
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* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu. | * The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu. | ||
* Both the original version of Final Fantasy XII and the NTSC-J only Final Fantasy XII International [[Talk:Final Fantasy XII|Zodiac Job System]] (FFXII IZJS) run the same, regardless of user patches such as English translations. | * Both the original version of Final Fantasy XII and the NTSC-J only Final Fantasy XII International [[Talk:Final Fantasy XII|Zodiac Job System]] (FFXII IZJS) run the same, regardless of user patches such as English translations. | ||
* This is one of the few PS2 games that has native widescreen support, but there's still a WS Patch included in PCSX2's cheats_ws.zip archive file that is superior to the game's native WS option. The native widescreen of this game is Vert- (cuts off the top and bottom), while the WS Patch is Hor+ (gives you more to the sides). So be sure to use the WS patch in addition to setting the game's Screen Size option to "Widescreen (16:9)". | |||
* This is one of the few PS2 games that has native widescreen support, but there's still a WS Patch | |||
==Known Issues== | ==Known Issues== |