Ace Combat 5: The Unsung War: Difference between revisions
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{{infobox | {{infobox | ||
|image = Ac5box.jpg | |image = Ac5box.jpg | ||
|caption = | |caption = North American box art | ||
|developer = Project Aces | |developer = Project Aces | ||
|genre = Combat Flight Sim | |genre = Combat Flight Sim | ||
|gameinfo = Known in Europe as "Ace Combat: Squadron Leader". | |gameinfo = Known in Europe as "Ace Combat: Squadron Leader". | ||
|wikipedia = [http://en.wikipedia.org/wiki/Ace_Combat_5:_The_Unsung_War Link] | |wikipedia = [http://en.wikipedia.org/wiki/Ace_Combat_5:_The_Unsung_War Link] | ||
|reviewlinks = | |reviewlinks = [http://www.ign.com/articles/2004/10/26/ace-combat-5-the-unsung-war IGN] | ||
|reviewscore = | |reviewscore = 9.3/10 (IGN) | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = | |serialsNTSCU = SLUS-20851 | ||
|CRCsNTSCU = | |CRCsNTSCU = 39B574F0 | ||
|releasedateNTSCU = October 25, 2004 | |releasedateNTSCU = October 25, 2004 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
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|Comments=BIOS: US 2.30/Japan 2.20, As of August 31, 2011, this game is not listed on the official compatibility list (NTSC-U, NTSC-J and PAL versions)., Running from ISO results in VERY smooth 60.1/59.9 FPS, excelent quality game. Tested vsync, 16:9, 6x Native Scaling, D3D11 HW, Bob tff interlacing. Only problem was 6 black vertical pixel lines evenly distributed across the screen. | |Comments=BIOS: US 2.30/Japan 2.20, As of August 31, 2011, this game is not listed on the official compatibility list (NTSC-U, NTSC-J and PAL versions)., Running from ISO results in VERY smooth 60.1/59.9 FPS, excelent quality game. Tested vsync, 16:9, 6x Native Scaling, D3D11 HW, Bob tff interlacing. Only problem was 6 black vertical pixel lines evenly distributed across the screen. | ||
|Tester=HomerPepsi | |Tester=HomerPepsi | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 64-Bit | |||
|CPU=Intel i7 @ 3.4Ghz | |||
|GPU=Sapphire R9 290X 4GB | |||
|Revision=1.2.1 r5873 | |||
|Graphics=GSdx 9(Hardware)0.1.16 r5875 | |||
|Sound= | |||
*SPU2-X r5875 | |||
*Lillypad 0.11.0 r5875 | |||
|Comments=Game had 6-8 thin black lines that run vertically when up scaled. In GSDX10 hardware the ground did not seem to be rendering properly. However when switch to GSDX 9 or software rendering the ground glitch is fixed.Bios v 2.0 was used. | |||
|Tester=Zrooney | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |