Prince of Persia: The Sands of Time: Difference between revisions
Prince of Persia: The Sands of Time (view source)
Revision as of 17:28, 27 August 2022
, 27 August 2022no edit summary
No edit summary |
No edit summary |
||
Line 165: | Line 165: | ||
|Workaround= In GSDX > Enable HW Hacks and go into Advanced for Texture Offset X= 500, Y=250 on 4x scaling. Also enable Auto Flush and Merge Sprite. It will mitigate the issue alot. | |Workaround= In GSDX > Enable HW Hacks and go into Advanced for Texture Offset X= 500, Y=250 on 4x scaling. Also enable Auto Flush and Merge Sprite. It will mitigate the issue alot. | ||
}} | }} | ||
{{Issue | |||
|IssueName= Severe ghosting | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description= Ingame Bloom effect gets wrongly upscaled. | |||
|Workaround= set Skipdraw to 11 at 6 x Native | |||
}} | |||
==The gallery== | ==The gallery== |