Klonoa 2: Lunatea's Veil: Difference between revisions
Added a new known issue about outline rendering
(Added another example of miscolored enemies) |
(Added a new known issue about outline rendering) |
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** Working transition on the software renderer: [https://i.imgur.com/ZeuLHai.mp4 video] | ** Working transition on the software renderer: [https://i.imgur.com/ZeuLHai.mp4 video] | ||
|Workaround=Set renderer to "Software". | |Workaround=Set renderer to "Software". | ||
}} | |||
{{Issue | |||
|IssueName=Character and object outlines are missing or show up as a thin dashed line | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=When using a hardware renderer, outlines on characters and objects are missing or incorrectly rendered (usually like a thin dashed line). The issue is mostly noticable in cutscenes, but can also be observed in gameplay. | |||
|Workaround=Set renderer to "Software". | |||
<spoiler show="Show screenshots" hide="Hide screenshots"> | |||
<gallery> | |||
File:Klonoa 2 model outline rendering hardware broken pcsx2 v1.7.3130.png|Missing or incorrectly rendered character outlines (OpenGL/Vulkan renderer) | |||
File:Klonoa 2 model outline rendering software working pcsx2 v1.7.3130.png|Properly rendered character outlines (software renderer) | |||
File:Klonoa 2 model outline rendering 2 hardware broken pcsx2 v1.7.3130.png.png|Missing or incorrectly rendered character outlines (OpenGL/Vulkan renderer) | |||
File:Klonoa 2 model outline rendering 2 software working pcsx2 v1.7.3130.png|Properly rendered character outlines (software renderer) | |||
File:Klonoa 2 model outline rendering 3 hardware broken pcsx2 v1.7.3130.png|Incorrectly rendered character/object outlines, mostly noticable in the springs (OpenGL/Vulkan renderer) | |||
File:Klonoa 2 model outline rendering 3 software working pcsx2 v1.7.3130.png|Properly rendered character/object outlines (software renderer) | |||
</gallery> | |||
</spoiler> | |||
}} | }} | ||