Klonoa 2: Lunatea's Veil: Difference between revisions

Added a link to the GitHub issue for the miscolored objects issue
(Clarified the wavy text bug and added a workaround)
(Added a link to the GitHub issue for the miscolored objects issue)
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** blue and red color-coded crystals (on which Likuri are used) incorrectly appear as yellow
** blue and red color-coded crystals (on which Likuri are used) incorrectly appear as yellow
** short-fuse [https://klonoa.fandom.com/wiki/Boomie Boomie] are supposed to be pink on spawning and then alternate between black and white, but instead always appear as regular red Boomie (which normally do not blow up before being captured)
** short-fuse [https://klonoa.fandom.com/wiki/Boomie Boomie] are supposed to be pink on spawning and then alternate between black and white, but instead always appear as regular red Boomie (which normally do not blow up before being captured)
** [https://github.com/PCSX2/pcsx2/issues/6720 Link to the GitHub issue]
|Workaround=Set renderer to "Software".
|Workaround=Set renderer to "Software".
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