Klonoa 2: Lunatea's Veil: Difference between revisions

Added screenshots to the "Cave enemy is missing a shadow effect" issue
(Clarified the "Miscolored objects or enemies" section)
(Added screenshots to the "Cave enemy is missing a shadow effect" issue)
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|Description=When using a hardware renderer, the [https://klonoa.fandom.com/wiki/Ow-Gow Ow-Gow] enemy is missing a shadow effect when it’s inside its cave. Only the enemy’s eyes are supposed to be visible in this state, but the enemy incorrectly appears with its head and neck fully visible. Last verified on PCSX2 v1.7.3069. [https://github.com/PCSX2/pcsx2/issues/5200 Link to the GitHub issue.]
|Description=When using a hardware renderer, the [https://klonoa.fandom.com/wiki/Ow-Gow Ow-Gow] enemy is missing a shadow effect when it’s inside its cave. Only the enemy’s eyes are supposed to be visible in this state, but the enemy incorrectly appears with its head and neck fully visible. Last verified on PCSX2 v1.7.3069. [https://github.com/PCSX2/pcsx2/issues/5200 Link to the GitHub issue.]
|Workaround=Set renderer to "Software".
|Workaround=Set renderer to "Software".
<spoiler show="Show screenshots" hide="Hide screenshots">
<gallery>
File:Klonoa 2 ow-gow hidden broken effect hardware renderer pcsx2 v1.7.3069.png|Missing shadow effect (OpenGL/Vulkan renderer)
File:Klonoa 2 ow-gow hidden working effect software renderer pcsx2 v1.7.3069.png|Working shadow effect (software renderer)
</gallery>
</spoiler>
}}
}}