Klonoa 2: Lunatea's Veil: Difference between revisions
Add a new known issue about green disappearing platforms
(Make the known issues more consistent in their wording) |
(Add a new known issue about green disappearing platforms) |
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|Description=When using a scaled resolution (e.g. 2x native / 720p) for the hardware renderer, some menu and HUD elements have extra lines in them. Last verified on PCSX2 v1.7.3069. | |Description=When using a scaled resolution (e.g. 2x native / 720p) for the hardware renderer, some menu and HUD elements have extra lines in them. Last verified on PCSX2 v1.7.3069. | ||
|Workaround=Set internal resolution to "Native (PS2)" '''or''' set renderer to "Software". | |Workaround=Set internal resolution to "Native (PS2)" '''or''' set renderer to "Software". | ||
}} | |||
{{Issue | |||
|IssueName=Green floating platforms are missing a transition effect before disappearing | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=When using a hardware renderer, the green floating platforms do not have a fade-to-black effect after being stepped on. Normally, the platform should fade to black before shrinking and disappearing to alert the player. Last verified on PCSX2 v1.7.3069. | |||
|Workaround=Set renderer to "Software". | |||
}} | }} | ||