Klonoa 2: Lunatea's Veil: Difference between revisions

Add a new known issue about menu and HUD elements
(Added a new known issue: "Cave enemy is missing a shadow effect")
(Add a new known issue about menu and HUD elements)
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|Description=When using a hardware renderer, the [https://klonoa.fandom.com/wiki/Ow-Gow Ow-Gow] enemy is missing a shadow effect when it’s inside its cave. Only the enemy’s eyes are supposed to be visible in this state, but the enemy incorrectly appears with its head and neck fully visible. [https://github.com/PCSX2/pcsx2/issues/5200 Link to the GitHub issue.]
|Description=When using a hardware renderer, the [https://klonoa.fandom.com/wiki/Ow-Gow Ow-Gow] enemy is missing a shadow effect when it’s inside its cave. Only the enemy’s eyes are supposed to be visible in this state, but the enemy incorrectly appears with its head and neck fully visible. [https://github.com/PCSX2/pcsx2/issues/5200 Link to the GitHub issue.]
|Workaround=Set renderer to "Software".
|Workaround=Set renderer to "Software".
}}
{{Issue
|IssueName=Extra lines in menus and HUD elements when using a scaled resolution
|IsFixed=0
|IssueLevel=0
|Description=When using a scaled resolution (e.g. 2x native / 720p) for the hardware renderer, some menu and HUD elements have extra lines in them.
|Workaround=Set internal resolution to "Native (PS2)" '''or''' set renderer to "Software".
}}
}}