Klonoa 2: Lunatea's Veil: Difference between revisions

Split the Embryo Compass cutscene issue into its own entry, since it’s clearly a different one than the two other mentioned cutscenes.
(Clarify the "Miscolored objects or enemies" section with descriptions for all the specific miscolorings.)
(Split the Embryo Compass cutscene issue into its own entry, since it’s clearly a different one than the two other mentioned cutscenes.)
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{{Issue
{{Issue
|IssueName=Cutscene full-screen effects may not appear correctly
|IssueName=Hazy full-screen effect in cutscenes does not appear correctly
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=The cutscenes at the end of Maze of Memories, at the end of Noxious La-Lakoosha, and at the start of Embryo Compass all have graphical issues.
|Description=When using the software renderer, the "hazy" full-screen effect in the cutscenes at the end of Maze of Memories and at the end of Noxious La-Lakoosha have graphical issues.
|Workaround=To fix Maze of Memories and La-Lakoosha, go to Config → Video (GS) → Plugin Settings and set Renderer to "OpenGL (Hardware)". To fix Embryo Compass, go to Config → Video (GS) → Plugin Settings and switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=Set renderer to "OpenGL" or "Vulkan".
}}
 
{{Issue
|IssueName=Inverse color effect in Embryo Compass cutscene does not appear correctly
|IsFixed=0
|IssueLevel=0
|Description=When using a hardware renderer, the cutscene at the start of Embryo Compass features a layered effect that is supposed to invert the colors behind the layer, but instead incorrectly appears as a solid color.
|Workaround=Set renderer to "Software".
}}
}}