Klonoa 2: Lunatea's Veil: Difference between revisions
Split the Embryo Compass cutscene issue into its own entry, since it’s clearly a different one than the two other mentioned cutscenes.
(Clarify the "Miscolored objects or enemies" section with descriptions for all the specific miscolorings.) |
(Split the Embryo Compass cutscene issue into its own entry, since it’s clearly a different one than the two other mentioned cutscenes.) |
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{{Issue | {{Issue | ||
|IssueName= | |IssueName=Hazy full-screen effect in cutscenes does not appear correctly | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=When using the software renderer, the "hazy" full-screen effect in the cutscenes at the end of Maze of Memories and at the end of Noxious La-Lakoosha have graphical issues. | ||
|Workaround= | |Workaround=Set renderer to "OpenGL" or "Vulkan". | ||
}} | |||
{{Issue | |||
|IssueName=Inverse color effect in Embryo Compass cutscene does not appear correctly | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=When using a hardware renderer, the cutscene at the start of Embryo Compass features a layered effect that is supposed to invert the colors behind the layer, but instead incorrectly appears as a solid color. | |||
|Workaround=Set renderer to "Software". | |||
}} | }} | ||