Shin Megami Tensei: Nocturne: Difference between revisions
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{{Issue | {{Issue | ||
|IssueName=Game Blurry | |IssueName=Game Blurry | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel=-1 | |IssueLevel=-1 | ||
|Description=The game looks like a blur filter was applied. This is a multi-leveled issue, but is resolvable. The game itself uses post-process effects which accumulate 3 frames worth of information on screen, which is quite visually messy. On top of this, improper de-interlacing can cause every other frame to be a ghost of the two adjacent ones. | |Description=The game looks like a blur filter was applied. This is a multi-leveled issue, but is resolvable. The game itself uses post-process effects which accumulate 3 frames worth of information on screen, which is quite visually messy. On top of this, improper de-interlacing can cause every other frame to be a ghost of the two adjacent ones. |