Gran Turismo 4: Difference between revisions
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TurboSonic (talk | contribs) No edit summary |
TurboSonic (talk | contribs) (nevermind I found that to happen) |
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# To avoid crashes at the start of an event, temporarily switch to the Sofware Renderer by pressing F9. | # To avoid crashes at the start of an event, temporarily switch to the Sofware Renderer by pressing F9. | ||
# To reduce VRAM spikes further, Nvidia users can Force Enable Sparse Texture in GSdx Advanced settings & hacks. OpenGL only. | # To reduce VRAM spikes further, Nvidia users can Force Enable Sparse Texture in GSdx Advanced settings & hacks. OpenGL only. | ||
}} | |||
{{Issue | |||
|IssueName=Missing/flickering textures | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Missing ground textures and/or textures in the distance flicker. | |||
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Renderer to any of the "(Software)" options. Then Make sure the Mipmapping option is checked at Software Mode Settings. | |||
}} | }} | ||
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== Fixed Issues == | == Fixed Issues == | ||
{{Issue | {{Issue |