Medal of Honor: Vanguard: Difference between revisions
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|GPU=Gtx 1060 6g | |GPU=Gtx 1060 6g | ||
|Revision=v1.5.0-dev-3025 | |Revision=v1.5.0-dev-3025 | ||
<spoiler show="Settings" hide="Hide"> | |||
*Speedhack: | |||
**MTVu | |||
**mVU flag hack | |||
**wait loop det. | |||
**INTC spin det. | |||
</spoiler> | |||
|Graphics=GSDx | |Graphics=GSDx | ||
<spoiler show="Settings" hide="Hide"> | |||
*Renderer: OpenGL HW | |||
*Resolution: 4x native | |||
*16x AF | |||
*Large Frame buffer | |||
*CRC Hack Partial | |||
*Mipmapping: Basic | |||
*Tex. filtering: Billinear PS2 | |||
*Acc. Date: FAST default | |||
*HW Hacks used: | |||
**Align sprite | |||
**Half Pixel Offset -Special Texture | |||
**Round Sprite -HALF | |||
</spoiler> | |||
|Sound=? | |Sound=? | ||
|Comments= | |Comments=Game runs great for me at 1440p. 60fps no drops so far. | ||
|Tester= | |Tester=Everx7 | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |