Dragon Quest VIII: Journey of the Cursed King: Difference between revisions
Dragon Quest VIII: Journey of the Cursed King (view source)
Revision as of 16:57, 25 February 2017
, 25 February 2017Empyria's shadow issue seems to overlap with Missing shadows issue
(Re-added 'missing shadows' bug, which for some reason was deleted.) |
(Empyria's shadow issue seems to overlap with Missing shadows issue) |
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{{infobox | {{infobox | ||
|image = 20060630050721!Dragon_Quest_VIII_Journey_of_the_Cursed_King.jpeg | |image = 20060630050721!Dragon_Quest_VIII_Journey_of_the_Cursed_King.jpeg | ||
|caption = | |caption = NTSC-U cover | ||
|developer = Level-5 | |developer = Level-5 | ||
|publisher = [[Square Enix]] | |publisher = [[Square Enix]] | ||
|genre = RPG | |genre = RPG | ||
|wikipedia = [https://en.wikipedia.org/wiki/Dragon_Quest_VIII Link] | |||
|gamefaqslink = [http://www.gamefaqs.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king Link] | |||
|reviewlinks = {{ReviewLink|[http://www.gamerankings.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king/index.html GameRankings]|90/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/dragon-quest-viii-journey-of-the-cursed-king Metacritic]|89/100}} | |||
|gameinfo = The Dragon Warrior series makes its debut on the PlayStation 2 with Dragon Quest VIII: Journey of the Cursed King. You can play as a young guardsman who must fight against a curse that he is mysteriously immune to. Characters in the game are designed by the creator of the Dragonball characters and are cel-shaded to provide an "anime" feel. The game is set in a large 3D world ravaged by the effects of the curse. The game also includes a playable demo of Final Fantasy XII. | |gameinfo = The Dragon Warrior series makes its debut on the PlayStation 2 with Dragon Quest VIII: Journey of the Cursed King. You can play as a young guardsman who must fight against a curse that he is mysteriously immune to. Characters in the game are designed by the creator of the Dragonball characters and are cel-shaded to provide an "anime" feel. The game is set in a large 3D world ravaged by the effects of the curse. The game also includes a playable demo of Final Fantasy XII. | ||
| | <!-- General props --> | ||
|widescreen = 1 | |||
|gpu-intensive = 1 | |gpu-intensive = 1 | ||
|cpu-intensive = 1 | |cpu-intensive = 1 | ||
|eu_rating = 12+ | |eu_rating = 12+ | ||
|eu_rating_text = Violence, Bad Language | |||
|au_rating = PG | |au_rating = PG | ||
|au_rating_text = Mild fantasy violence, Gambling references | |||
|na_rating = T | |||
|na_rating_text = Alcohol Reference, Fantasy Violence, Mild Language, Simulated Gambling, Suggestive Themes | |na_rating_text = Alcohol Reference, Fantasy Violence, Mild Language, Simulated Gambling, Suggestive Themes | ||
|japan_rating = A | |japan_rating = A | ||
<!-- Language props --> | |||
|italian = SLES-53974 | |italian = SLES-53974 | ||
|spanish = SLES-53974 | |spanish = SLES-53974 | ||
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|OS=? | |OS=? | ||
|CPU=3.0GHz+ CPU | |CPU=3.0GHz+ CPU | ||
|GPU=Radeon | |GPU=ATI Radeon HD 4870 | ||
|Revision=r1884 | |Revision=pre 0.9.7 beta (r1884) | ||
|Graphics=GSdx 1846 | |Graphics=GSdx 1846 | ||
|Sound=SPU2-X 1.2.0 | |Sound=SPU2-X 1.2.0 | ||
|Comments=Enabling x2 cycle rate and IOP x2 cycle rate may give a slight | |Comments=Enabling x2 cycle rate and IOP x2 cycle rate may give a slight FPS increase. Be sure to enable 8-bit textures in GSdx to get a performance boost. It's a very GPU intensive game, nVidia cards will preform better then ATI cards. With an ATI Radeon HD on 1024*768 resolution you will mostly get 60 FPS but at sometimes it drops down to 55 (mostly in overworld). | ||
|Tester=24.59.33.132 | |Tester=24.59.33.132 | ||
}} | }} | ||
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|Region=PAL | |Region=PAL | ||
|OS=Windows 7 Home Premium | |OS=Windows 7 Home Premium | ||
|CPU=E4400 Core2 Duo @ 2. | |CPU=E4400 Core2 Duo @ 2.40 GHz | ||
|GPU=9600GT | |GPU=9600GT | ||
|Revision= | |Revision=pre 0.9.7 beta (r2523) | ||
|Graphics=GSdx | |Graphics=GSdx | ||
|Sound=SPU2-X | |Sound=SPU2-X | ||
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|Region=NTSC-J | |Region=NTSC-J | ||
|OS=? | |OS=? | ||
|CPU=AMD Phenom II | |CPU=AMD Phenom II X3 720 @ 3.60 GHz | ||
|GPU=ATI Radeon | |GPU=ATI Radeon HD 4870 1 GB | ||
|Revision=0.9.8 | |Revision=0.9.8 | ||
|Graphics=GSdx r4459 | |Graphics=GSdx (r4459) | ||
|Sound= | |Sound= | ||
* SPU2-X 1.4.0 | * SPU2-X 1.4.0 | ||
* LilyPad 0.10.0 | * LilyPad 0.10.0 | ||
|Comments=Enabling EE cycle rate (3) may give a slight | |Comments=Enabling EE cycle rate (3) may give a slight FPS increase. | ||
|Tester=Machina | |Tester=Machina | ||
}} | }} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i5-2500K @ 4. | |CPU=Intel Core i5-2500K @ 4.50 GHz | ||
|GPU=ATI Radeon 6970 @ 900/1400 | |GPU=ATI Radeon HD 6970 @ 900/1400 | ||
|Revision=1.0.0 | |Revision=1.0.0 | ||
|Graphics=GSdx | |Graphics=GSdx | ||
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*SPU2-X | *SPU2-X | ||
*? | *? | ||
|Comments=SCPH-70012.bin/v02.00/USA/2004, | |Comments=SCPH-70012.bin/v02.00/USA/2004, This can be a demanding game. My graphics card barely held up full speed at 3x. Software mode is required to see Empyria's shadow when going into the Dark Realm. | ||
|Tester={{ForumUser|jlwmanagement}} | |Tester={{ForumUser|jlwmanagement}} | ||
}} | }} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.40 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 285 768MB | ||
|Revision=1.1.0 r5480 | |Revision=1.1.0 (r5480) | ||
|Graphics=GSdx 5442 | |Graphics=GSdx SSE41 (5442) | ||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | *SPU2-X 2.0.0 | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i5 @ 3. | |CPU=Intel Core i5 @ 3.00 GHz | ||
|GPU= | |GPU=NVIDIA GeForce 210 512MB | ||
|Revision=1.2.1 | |Revision=1.2.1 (r5875) | ||
|Graphics=GSdx | |Graphics=GSdx (r5875) | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X 2.0.0 (r5830) | ||
*LilyPad | *LilyPad 0.11.0 (r5822) | ||
|Comments=EE/VU Rounding: Chop/Zero, Game runs smoothly with no issues. | |Comments=EE/VU Rounding: Chop/Zero, Game runs smoothly with no issues. | ||
|Tester={{ForumUser|JBoughter}} | |Tester={{ForumUser|JBoughter}} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 Ultimate | |OS=Windows 7 Ultimate | ||
|CPU=Intel Core i5-2310 2. | |CPU=Intel Core i5-2310 @ 2.90 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 650 2GB | ||
|Revision=1.3.0 | |Revision=1.3.0 | ||
|Graphics=GSdx | |Graphics=GSdx | ||
|Sound=SPU2-X 2.0.0 | |Sound=SPU2-X 2.0.0 | ||
|Comments=Game runs fine at | |Comments=Game runs fine at 60 FPS with 2x Scaling, FXAA and Shader FX, 16x Anisotropic Filtering. I activated the WildArmsOffset in HWHacks to fix some glitches texture. | ||
|Tester=Wwsnkneo | |Tester=Wwsnkneo | ||
}} | }} | ||
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|Region=NTSC | |Region=NTSC | ||
|OS=Ubuntu 12.04+, Archlinux | |OS=Ubuntu 12.04+, Archlinux | ||
|CPU=AMD | |CPU=AMD FX-4300 | ||
|GPU= | |GPU=NVIDIA GeForce GTX 650 Ti, AMD Radeon HD 6850 & 7850 | ||
|Revision=1.2.2 | |Revision=1.2.2 | ||
|Graphics=GSdx | |Graphics=GSdx | ||
|Sound= | |Sound=SPU2-X SDL | ||
|Comments=Catalyst runs faster than Radeon open source but has freezes in Farebury in the church; open source Radeon r600 driver more compatible than RadeonSI, but both are very slow; Nvidia closed source is much better; game able to be completed with occasional slowdowns; software mode required in flashback scenes and it will be very slow regardless of GPU driver; you may need to adjust clamps in Farebury to enter Kalderasha's house | |Comments=Catalyst runs faster than Radeon open source but has freezes in Farebury in the church; open source Radeon r600 driver more compatible than RadeonSI, but both are very slow; Nvidia closed source is much better; game able to be completed with occasional slowdowns; software mode required in flashback scenes and it will be very slow regardless of GPU driver; you may need to adjust clamps in Farebury to enter Kalderasha's house | ||
|Tester=DaTankAC | |Tester=DaTankAC | ||
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* Original names: '''ドラゴンクエストVIII 空と海と大地と呪われし姫君''' (SLPM-65888) & (SLPM-66481), '''ドラゴンクエストVIIIプレミアム映像ディスク''' (SLPM-62490) | * Original names: '''ドラゴンクエストVIII 空と海と大地と呪われし姫君''' (SLPM-65888) & (SLPM-66481), '''ドラゴンクエストVIIIプレミアム映像ディスク''' (SLPM-62490) | ||
* Also known as '''Dragon Quest VIII: Sora to Umi to Daichi to Norowareshi Himegimi''' (JP), '''Dragon Quest: The Journey of the Cursed King''' (EU, AU) | * Also known as '''Dragon Quest VIII: Sora to Umi to Daichi to Norowareshi Himegimi''' (JP), '''Dragon Quest: The Journey of the Cursed King''' (EU, AU) | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Empyria's shadow | |IssueName=Empyria's shadow | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Shadows are missing in hardware mode. | |Description=Shadows are missing in hardware mode. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and set Skipdraw to "1". Or go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options. | ||
}} | }} | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|AffectedVersions=All | |AffectedVersions=All | ||
|Description= | |Description=A black box appears around a character when psyched to maximum Up. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to any option but "Direct3D9 (Hardware)". | ||
}} | }} | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|AffectedVersions=All | |AffectedVersions=All | ||
|Description= | |Description=At higher than native resolutions, pseudo-random artifacts appear around the text in dialog boxes and menus. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and set Round Sprite to "Half". | ||
}} | }} | ||
==The gallery== | ==The gallery== | ||
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File:Dragon_Quest_VIII_Journey_of_the_Cursed_King_Forum_1.jpg|Dragon Quest VIII: Journey of the Cursed King (SLPM 65888) | File:Dragon_Quest_VIII_Journey_of_the_Cursed_King_Forum_1.jpg|Dragon Quest VIII: Journey of the Cursed King (SLPM 65888) | ||
</gallery> | </gallery> | ||
{{Dragon Quest series}} | {{Dragon Quest series}} |