Final Fantasy XII: Difference between revisions
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* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu. | * The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu. | ||
* Both the original version of Final Fantasy XII and the NTSC-J only Final Fantasy XII International [[Talk:Final Fantasy XII|Zodiac Job System]] (FFXII IZJS) run the same, regardless of user patches such as English translations. | * Both the original version of Final Fantasy XII and the NTSC-J only Final Fantasy XII International [[Talk:Final Fantasy XII|Zodiac Job System]] (FFXII IZJS) run the same, regardless of user patches such as English translations. | ||
*The right analogue stick settings are inverted by default and cannot be changed within the game. User must edit the right stick settings manually from the PAD configuration menu. | |||
==Known Issues== | |||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Corrupted Overwritten save data | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description=Attempting to overwrite previous saved games will cause the new file to be corrupted. | ||
|Workaround= | |Workaround=This appears to be an issue with the experimental folder memory card system. Either use a file-based memory card or delete the previous savegame file you wish to overwrite before saving. | ||
}} | |||
{{Issue | |||
|IssueName=Shadows not displaying correctly | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Some shadows are incorrectly shaped and in the wrong place. | |||
|Workaround=Switch to software rendering mode. | |||
}} | }} | ||
--> | --> | ||
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* '''mVU Flag Hack:''' Small speed up, no issues. | * '''mVU Flag Hack:''' Small speed up, no issues. | ||
* '''MTVU:''' Noticeable Speed up on tricore and higher | * '''MTVU:''' Noticeable Speed up on tricore and higher | ||
== Gameplay Screenshots == | == Gameplay Screenshots == |