PCSX2 Documentation/Compiling on Windows: Difference between revisions
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*Several changes need to be made here. | *Several changes need to be made here. | ||
*Under the Win32 Platform, you need to add the following to Include files: ''If you installed GLEW elsewhere, reflect here'' | *Under the Win32 Platform, you need to add the following to Include files: ''If you installed GLEW elsewhere, reflect here'' | ||
<source lang="powershell"> | |||
$(DXSDK_DIR)\Include | |||
$(ProgramFiles)\NVIDIA Corporation\Cg\include | $(ProgramFiles)\NVIDIA Corporation\Cg\include | ||
C:\Development\Add-on Libraries\GLEW\include</ | C:\Development\Add-on Libraries\GLEW\include | ||
</source> | |||
Under the Win32 Platform, you need to add the following to Library files: ''If you installed GLEW elsewhere, reflect here'' | Under the Win32 Platform, you need to add the following to Library files: ''If you installed GLEW elsewhere, reflect here'' | ||
<source lang="powershell"> | |||
$(DXSDK_DIR)\Lib\x86 | |||
$(ProgramFiles)\NVIDIA Corporation\Cg\lib | $(ProgramFiles)\NVIDIA Corporation\Cg\lib | ||
C:\Development\Add-on Libraries\GLEW\lib</ | C:\Development\Add-on Libraries\GLEW\lib | ||
</source> | |||
Under the x64 Platform, I added the following for Library files: ''NVIDIA Directory only available or necessary if compiling on a 64-bit OS'' | Under the x64 Platform, I added the following for Library files: ''NVIDIA Directory only available or necessary if compiling on a 64-bit OS'' | ||
<source lang="powershell"> | |||
$(DXSDK_DIR)\Lib\x64</ | $(ProgramFiles)\NVIDIA Corporation\Cg\lib.x64 | ||
$(DXSDK_DIR)\Lib\x64 | |||
</source> | |||
That should finish up all of the search directory modifications required for PCSX2 to build properly. Now on to the next step! | That should finish up all of the search directory modifications required for PCSX2 to build properly. Now on to the next step! | ||