Grand Theft Auto III: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
{{infobox | {{infobox | ||
|image =gat3.jpg | |image =gat3.jpg | ||
|caption = | |caption =All regions box art | ||
|developer = [[Rockstar Games|Rockstar North]] | |developer = [[Rockstar Games|Rockstar North]] | ||
|genre = Action, Shooter, Sandbox | |genre = Action, Shooter, Sandbox | ||
|wikipedia = http://en.wikipedia.org/wiki/GTA_3 | |wikipedia = [http://en.wikipedia.org/wiki/GTA_3 Link] | ||
|gameinfo = | |gameinfo = The first 3D GTA | ||
|reviewlinks = [http://www.ign.com/articles/2001/10/22/grand-theft-auto-iii-3 Link] | |||
|reviewscore = 9.6/10 (IGN) | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
Line 63: | Line 65: | ||
|Comments=BIOS: 01.60, Using "Allow 8-bit Textures" is a must., Fully Playable 60/60 fps | |Comments=BIOS: 01.60, Using "Allow 8-bit Textures" is a must., Fully Playable 60/60 fps | ||
|Tester=MozzaGamer | |Tester=MozzaGamer | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 64-Bit | |||
|CPU=Intel i7 2600k @ 3.4Ghz | |||
|GPU=Sapphire R9 290X 4GB | |||
|Revision=1.2.1 r5873 | |||
|Graphics=GSdx 10 (Hardware)0.1.16 r5875 | |||
|Sound= | |||
* SPU2-X r5875 | |||
* Lillypad 0.11.0 r5875 | |||
|Comments=Game is able to upscale successfully at 1080P with only minor graphical glitches and slight stuttering. However, if the game is run at default resolutions it runs flawlessly. I observed no difference between using and not using 8-Bit textures, but your degree of success may vary. Bios v2.0 was used. | |||
|Tester=Zrooney | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |