Ace Combat Zero: The Belkan War: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
RandomGuy17 (talk | contribs) No edit summary |
||
Line 35: | Line 35: | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
<!-- Windows specs --> | <!-- Windows specs --> | ||
|pcsx2ver = 0. | |pcsx2ver = 1.0.0 | ||
|gsname = | |gsname = | ||
|gsver = 0.1.16 | |gsver = 0.1.16 SSE41 | ||
|soundname = | |soundname = | ||
|soundver = 2.0.0 | |soundver = 2.0.0 | ||
Line 47: | Line 47: | ||
|hacks = | |hacks = | ||
|fpsinfo = | |fpsinfo = | ||
|comment = | |comment = No collision detection even without any speedhacks, rendering the game unprogressable. Ground textures will flash garbage unless on software mode. | ||
<!-- Linux specs --> | <!-- Linux specs --> | ||
|linuxpcsx2ver = | |linuxpcsx2ver = | ||
Line 63: | Line 63: | ||
|linuxcomment = | |linuxcomment = | ||
<!-- Minimal PC specs --> | <!-- Minimal PC specs --> | ||
|cputype = | |cputype = Intel Core i5-3570k @ 4.2GHz | ||
|gputype = AMD Radeon HD 6950 2GB | |gputype = AMD Radeon HD 6950 2GB | ||
|pccomment = Windows 7 64-bit SP1 | |pccomment = Windows 7 64-bit SP1 | ||
}} | }} | ||