Maximo vs. Army of Zin: Difference between revisions
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|macstatusNTSCJ = | |macstatusNTSCJ = | ||
<!-- Windows specs --> | <!-- Windows specs --> | ||
|pcsx2ver = 0.9.9 | |pcsx2ver = 0.9.9 r5326 | ||
|gsname = | |gsname = GSDX | ||
|gsver = | |gsver = DX10 r5336 | ||
|soundname = | |soundname = SPU2-X | ||
|soundver = | |soundver = r5317 | ||
|padname = | |padname = Lilypad | ||
|padver = | |padver = MotioninJoy r5112 | ||
|dvdplugname = | |dvdplugname = | ||
|dvdplugver = | |dvdplugver = | ||
|biosver = | |biosver = USA v2.20 | ||
|hacks = | |hacks = INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, MTVU | ||
|fpsinfo = | |fpsinfo = | ||
|comment = | |comment = Shadows are bugged in hardware mode. Use software mode. If running in software mode, allow as many extra rendering threads as you can afford. Tested on i7-920 @3.9ghz / GTX260 in software mode with GSDX10 extra rendering threads set to 3. Achieves 60fps with minor slowdowns. | ||
<!-- Linux specs --> | <!-- Linux specs --> | ||
|linuxpcsx2ver = | |linuxpcsx2ver = |