Klonoa 2: Lunatea's Veil: Difference between revisions
Jump to navigation
Jump to search
(Clarify the issues that have been fixed on the nightly builds, and that the workarounds are specifically for older versions.) |
(Change the "Miscolored objects or enemies" issue to "active" since the issue still exists on the default settings and renderer.) |
||
Line 224: | Line 224: | ||
|Description=The cutscenes at the end of Maze of Memories, at the end of Noxious La-Lakoosha, and at the start of Embryo Compass all have graphical issues. | |Description=The cutscenes at the end of Maze of Memories, at the end of Noxious La-Lakoosha, and at the start of Embryo Compass all have graphical issues. | ||
|Workaround=To fix Maze of Memories and La-Lakoosha, go to Config → Video (GS) → Plugin Settings and set Renderer to "OpenGL (Hardware)". To fix Embryo Compass, go to Config → Video (GS) → Plugin Settings and switch to Software mode by setting Renderer to any of the "(Software)" options. | |Workaround=To fix Maze of Memories and La-Lakoosha, go to Config → Video (GS) → Plugin Settings and set Renderer to "OpenGL (Hardware)". To fix Embryo Compass, go to Config → Video (GS) → Plugin Settings and switch to Software mode by setting Renderer to any of the "(Software)" options. | ||
}} | |||
{{Issue | |||
|IssueName=Miscolored objects or enemies | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Certain objects and enemies appear as the wrong colors such as moving red Goomis (usually green orbs you can hang from) and Golden Kitons (Helicopter/hovering enemy). | |||
|Workaround=Go to Config → Video (GS) → Plugin Settings, and switch to Software mode by setting Renderer to any of the "(Software)" options. | |||
}} | }} | ||
Line 270: | Line 278: | ||
[[File:Correct water.png|200px|Bad graphics issue(fixed)]] | [[File:Correct water.png|200px|Bad graphics issue(fixed)]] | ||
</spoiler> | </spoiler> | ||
}} | }} | ||