Devil May Cry 2: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 186: | Line 186: | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Pixels characters in software rendering | |IssueName=Pixels characters in software rendering | ||
Line 206: | Line 199: | ||
</spoiler> | </spoiler> | ||
}} | }} | ||
==Fixed Issues== | ==Fixed Issues== | ||
Line 215: | Line 207: | ||
|Description=Certain floor texture and the daemon world missions (mission 14 and onward) near the end of the game have some textures flickering in hardware mode. | |Description=Certain floor texture and the daemon world missions (mission 14 and onward) near the end of the game have some textures flickering in hardware mode. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options. | |Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options. | ||
}} | |||
{{Issue | |||
|IssueName=Gaps in enemy healthbars | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=Enemy healthbars at the bottom of the screen have a gap in them near the right end. | |||
|Workaround=Run the game in hardware rendering mode. If upscaling and the issue is present, make sure round sprite is disabled (use texture offsets to fix text instead). | |||
}} | }} | ||