Shadow Man: 2econd Coming: Difference between revisions

m
read his description, it was a kludge
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m (read his description, it was a kludge)
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|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = March 2, 2002
|releasedateNTSCU  = March 2, 2002
|statusNTSCU      = 2
|statusNTSCU      = 1
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=1
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 SP1 x64
|OS=Windows 7 SP1 x64
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|Graphics=
|Graphics=
|Sound=
|Sound=
|Comments=Easily playable up to IRELAND: SEPULCHRE II. After that I couldn't transform into Shadowman, so i'm stuck ( maybe it's because of increase life or voodoo magic meter with CADEAUX, but I'm not sure ). No graphics glitches. 8x native resolution with a large performance reserve, stable 60 FPS ( except fire - is very GPU demanding ). Custom PCSX2 build with image file tweak is here
|Comments=Easily playable up to IRELAND: SEPULCHRE II. After that I couldn't transform into Shadowman, so i'm stuck ( maybe it's because of increase life or voodoo magic meter with CADEAUX, but I'm not sure ). No graphics glitches. 8x native resolution with a large performance reserve, stable 60 FPS ( except fire - is very GPU demanding ). Edit.  
 
[https://www.youtube.com/watch?v=RFxDZUq45eE Link]
 
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Edit.  
In the end, I finished game to the end. The non-functional automatic transformation into Shadowman can be bypassed by teleporting to another location and back. The only graphics bug is that Shadowman is more of an InvisibleMan ( Mike is fine ), but it can be finished - whenever I can prove it with configuration files, "pcsx2 Shadowman 2 build.exe" and a saved position at the end of the game
In the end, I finished game to the end. The non-functional automatic transformation into Shadowman can be bypassed by teleporting to another location and back. The only graphics bug is that Shadowman is more of an InvisibleMan ( Mike is fine ), but it can be finished - whenever I can prove it with configuration files, "pcsx2 Shadowman 2 build.exe" and a saved position at the end of the game
|Tester=41444
|Tester=41444
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