Monster Hunter: Difference between revisions
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<!-- Remove comment signs and add issues here --> | <!-- Remove comment signs and add issues here --> | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Slowness on OpenGL hardware renderer | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=The game will run slowly on OpenGL hardware due to bad blending effects. | ||
|Workaround= | |Workaround=Set Blending Accuracy to None to avoid blending completely. Alternatively, use Direct3D11 hardware to avoid blending completely or any software renderer to properly emulate blending. | ||
}} | }} | ||
==The gallery== | ==The gallery== |