Shin Megami Tensei: Nocturne: Difference between revisions
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(www.playstation.co.kr, other sources, SLPM-65461 was incorrectly listed here) |
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|Description=The game looks like a blur filter was applied. | |Description=The game looks like a blur filter was applied. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)". | |Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)". | ||
}} | |||
{{Issue | |||
|IssueName=Blur around some objects | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=In Hardware mode when using upscaling resolution some objects have blur around them. | |||
|Workaround=Go to Config > Video (GS) > Plugin Settings, enable Hardware hacks and choose '''disable depth emulation''' | |||
Note: this will cause to Shadows overlapping even if you set set '''Renderer''' to "'''OpenGL (Hardware)'''" | |||
}} | }} | ||