Gran Turismo 4: Difference between revisions
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# In recent PCSX2 GIT revisions as of May 7th, 2016, VRAM spikes have been greatly reduced. | # In recent PCSX2 GIT revisions as of May 7th, 2016, VRAM spikes have been greatly reduced. | ||
# Make sure you have "Large Framebuffer" disabled on the recent GIT revisions as it can amplify the vram spikes when enabled. | |||
# To avoid crashes at the start of an event, temporarily switch to the Sofware Renderer by pressing F9. | # To avoid crashes at the start of an event, temporarily switch to the Sofware Renderer by pressing F9. | ||
# If you get lots of crashes during license tests go to Config > Video (GS) > Plugin Settings, and set Internal Resolution to (1x) Native, or set Renderer to any of the "(Software)" options. | # If you get lots of crashes during license tests go to Config > Video (GS) > Plugin Settings, and set Internal Resolution to (1x) Native, or set Renderer to any of the "(Software)" options. |