Burnout Dominator: Difference between revisions
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(Added a new issue (dull surfaces.) Also, can we please keep capitalization consistent?) |
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*SPU2-X | *SPU2-X | ||
*? | *? | ||
|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Black sky/reflection issues can be solved by booting the game in | |Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Black sky/reflection issues can be solved by booting the game in Software mode, once you're ingame press F9 to switch back to Hardware, all looks fine. | ||
|Tester={{ForumUser|refraction}} | |Tester={{ForumUser|refraction}} | ||
}} | }} | ||
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*SPU-X 2.0.0 | *SPU-X 2.0.0 | ||
*Onepad 0-Dev 1.1.0 | *Onepad 0-Dev 1.1.0 | ||
|Comments= No matter the settings i used the game runs too slow ~25-30fps. I tried all presets with | |Comments= No matter the settings i used the game runs too slow ~25-30fps. I tried all presets with Software and Hardware mode for gsdx-gl and spu-x set to '''interpolation'''=''nearest'', '''Synchronization='''''Asynx mix''. | ||
|Tester= Joder666 | |Tester= Joder666 | ||
}} | }} | ||
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|AffectedVersions=All | |AffectedVersions=All | ||
|Description=Sky is either untextured or renders without light rings. | |Description=Sky is either untextured or renders without light rings. | ||
|Workaround=Switch to Software mode using F9 when a race loads, and if sky returns to normal, switch back to | |Workaround=Switch to Software mode using F9 when a race loads, and if sky returns to normal, switch back to Hardware mode. | ||
}} | }} | ||
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|Description=Certain reflections and textures do not load correctly. | |Description=Certain reflections and textures do not load correctly. | ||
|Workaround=Use System->Boot CDVD (fast) instead of System->Boot CDVD (full). | |Workaround=Use System->Boot CDVD (fast) instead of System->Boot CDVD (full). | ||
}} | |||
{{Issue | |||
|IssueName=Dulled Surfaces | |||
|IsFixed=0 | |||
|IssueLevel=2 | |||
|AffectedVersions=All | |||
|Description=In Hardware mode, shiny surfaces e.g. car bodies are duller than they should be. | |||
|Workaround=Use OpenGL and set Blending Unit Accuracy to High or use Software mode. | |||
}} | }} | ||
Revision as of 20:34, 11 December 2015
Developer(s): Criterion Games
Publisher(s): Electronic Arts
Genre: Racing
Wikipedia: Burnout Dominator
Game review links: Metacritic: 76/100
Game description: Pushing the limits of the PSP and the PlayStation 2, Burnout Dominator features the most explosive visuals seen on the platforms, engaging multiplayer modes to suit, and a PSP exclusive feature that allows you to synchronize your game with your friends and thrash their high scores and race times.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.7 r2756 | GSdx 0.1.16 r2754 | SPU2-X 1.4.0 r2756 | Almost all Hacks. Do not activate MicroVU Hacks, 28-30 FPS, There are lots of graphical issues, Cars disappear if MicroVU Hacks are activated. Random game crashes. | 200.30.205.134 |
NTSC-U | ? |
|
0.9.8 r4976 | GSdx | SPU2-X 2.0 r4976 | 40-45 FPS, I finished it on pcsx2 without problem. | Alok |
PAL | ? |
|
1.1.0 r5363 | GSdx 5363 | SPU2-X 2.0 r5317 | HACKS: EE Cycle Rate=2, Enable INTC Spin Detection, Enable Wait Loop Detection, mVu Flag Hack
|
Coolsam360 |
NTSC-U | Windows |
|
1.1.0 r5576 | GSdx 5570 SSE41 [23 02 2013] |
|
Runs above full speed., Various graphics errors (reflections, black sky, etc...). | |
NTSC-U | Windows |
|
1.1.0 r5852 | GSDX |
|
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Black sky/reflection issues can be solved by booting the game in Software mode, once you're ingame press F9 to switch back to Hardware, all looks fine. |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | OpenSuse Tumbleweed x64 |
|
1.3.1+git20150130.2119-1.3 (Packman repository) | GSdx-OGL (Hardware/Software) |
|
No matter the settings i used the game runs too slow ~25-30fps. I tried all presets with Software and Hardware mode for gsdx-gl and spu-x set to interpolation=nearest, Synchronization=Asynx mix. | Joder666 |
Trivia
- Original names: バーンアウト ドミネーター (SLPM-66739), EA:SY!1980 バーンアウト ドミネーター (SLPM-55036)
- Access the Progressive Scan menu by holding the cross and triangle keys together when the game boots up.
- The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
Known Issues
Untextured sky/no light rings
- Status: Active
- Type: Minor
- Affected Game Versions: All
- Description: Sky is either untextured or renders without light rings.
- Workaround: Switch to Software mode using F9 when a race loads, and if sky returns to normal, switch back to Hardware mode.
Glitched reflections and textures
- Status: Active
- Type: Severe
- Affected Game Versions: All
- Description: Certain reflections and textures do not load correctly.
- Workaround: Use System->Boot CDVD (fast) instead of System->Boot CDVD (full).
Dulled Surfaces
- Status: Active
- Type: Severe
- Affected Game Versions: All
- Description: In Hardware mode, shiny surfaces e.g. car bodies are duller than they should be.
- Workaround: Use OpenGL and set Blending Unit Accuracy to High or use Software mode.
Gameplay Screenshots
Categories:
- Games rated B in Japan
- Games rated E10+ in North America
- Games rated 3+ in Europe
- Games rated M in Australia
- Games with progressive support
- CPU intensive games
- Multiplayer games
- Games with English language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Racing
- Games by Criterion Games
- Games with known issues
- Games with minor issues
- Games with major issues