Tony Hawk's Pro Skater 3: Difference between revisions
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|reviewscore = 9.7/10 (IGN) | |reviewscore = 9.7/10 (IGN) | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/476948-tony-hawks-pro-skater-3 Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/476948-tony-hawks-pro-skater-3 Link] | ||
|french = SLES-50436 | |||
|german = SLES-50437 | |||
|english = SLES-50435 & SLUS-20013 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 |
Revision as of 07:35, 27 October 2015
Tony Hawk's Pro Skater 3 | |||||||||||||||||||||||||||||||||||||
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File:Tony Hawk's Pro Skater 3.jpg Tony Hawk's Pro Skater 3
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Developer(s): Neversoft
Publisher(s): Activision
Genre: Sport
Wikipedia: Link
Game review links: Link
Game review score: 9.7/10 (IGN)
Game description: A skating game where you play as multiple famous skaters.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
(12M Cache, 2.33 GHz, 1333 MHz FSB)
|
PCSX2 0.9.8 r4600 | GSdx 4600 |
|
BIOS: SCPH39001, FPS: 60+, HACKS: All speedhacks are compatible except for high levels of VU Cycle Stealing, which causes a choppy framerate., Works perfectly fine except for the blocky shadows under models when anti-aliasing is not used on hardware mode. Software mode is perfect. | MyDreamName |
NTSC-U | Windows |
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1.1.0 r5517 | GSdx 5464 SSE41 |
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Runs above full speed. | |
PAL | Windows |
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1.1.0 r5829 | GSDX |
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Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Game works fine at a good speed. |
Trivia
- Original names: TONY HAWK’S PRO SKATER3 (SLPM-65190)