Battlefield 2: Modern Combat: Difference between revisions
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==Trivia== | ==Trivia== | ||
* Japanese name: '''バトルフィールド2 モダンコンバット''' (SLPM-66206), '''EA BEST HITS バトルフィールド2 モダンコンバット''' (SLPM-66651), '''EA:SY!1980 バトルフィールド2 モダンコンバット''' (SLPM-55034) | |||
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu. | * The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu. | ||
Revision as of 10:56, 13 August 2015
Battlefield 2: Modern Combat | ||||||||||||||||||||||||||||||||||||||||||||
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File:Battlefield 2 - Modern Combat Coverart.jpg
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Developer(s): Digital Illusions
Genre: FPS
Wikipedia: Link
Game review links: Metacritic
Game review score: 80/100
Game description: The single player campaign game revolves around a fictional war between NATO and China that takes place in Kazakhstan. The media on both sides air propaganda that accuses the other of war crimes while the player fights for each nation back and forth. When the player eventually chooses a side to lead to victory, it is revealed that a terrorist organization called Burning Flag is responsible for misleading both NATO and China into starting the war.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
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18 02 2013 1.1.0 r5565- | GSdx 5559 SSE41 [12 02 2013] |
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Menus and ingame are almost totally blank in gsdx hardware mode. Aside from some minor graphics errors, looks fine in software mode. | |
NTSC-J | Windows 7 x64 |
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v1.3.1-8-gf88bea5 | GSdx10 AVX |
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With GSdx (hardware) most of the screen is render black, videos flicker a lot and text in them are not render correctly. In other words use Software mode.
Tested with preset 2, Bios: Japan v2.20, GSdx software +3 rendering threads, SPU-X with async mix and interlopation set to 1-linear. |
Trivia
- Japanese name: バトルフィールド2 モダンコンバット (SLPM-66206), EA BEST HITS バトルフィールド2 モダンコンバット (SLPM-66651), EA:SY!1980 バトルフィールド2 モダンコンバット (SLPM-55034)
- The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.