Guitar Hero World Tour: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 10: | Line 10: | ||
|reviewlinks = [http://www.metacritic.com/game/xbox-360/guitar-hero-world-tour Metacritic] | |reviewlinks = [http://www.metacritic.com/game/xbox-360/guitar-hero-world-tour Metacritic] | ||
|reviewscore = 85/100 | |reviewscore = 85/100 | ||
|sw-rendering-only = 1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 |
Revision as of 19:26, 16 July 2015
Developer(s): Neversoft, Budcat Creations
Genre: Music
Wikipedia: Link
Game review links: Metacritic
Game review score: 85/100
Game description: Guitar Hero World Tour is the first game in the Guitar Hero series to feature drum and microphone controllers for percussion and vocal parts, similar in manner to the competing Rock Band series of games. The game allows users to create new songs through the "Music Studio" mode, which can then be uploaded and shared through a service known as "GHTunes".
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
16 12 2012 1.1.0 r5480- | GSdx 5442 SSE41 [29 10 2012] |
|
Graphics are sliced ingame if gsdx is in hardware mode. Looks fine in software mode, but fretboard is very small and no notes come up on it. | |
NTSC-U | Windows |
|
1.3 Git 28 of May | GSDX |
|
USA v02.20(10/02/2006), Hardware mode looks problematic,software mode is good,possibles some delays in controls. |
|