Virtua Fighter 4: Evolution: Difference between revisions
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{{Issue | {{Issue | ||
|IssueName=Half Backgrounds | |IssueName=Half Backgrounds | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=Some of the stage's backgrounds have what seems like half a wall of fog. | |Description=Some of the stage's backgrounds have what seems like half a wall of fog. | ||
|Workaround=Works fine with software mode (F9)in GSdx.<br/> | |Workaround=Works fine with software mode (F9)in GSdx.<br/> | ||
OpenGL Hardware mode for GSdx corrects this issue, is not quite as slow as the solution above, but introduces lines in the text and menus. | OpenGL Hardware mode for GSdx corrects this issue, is not quite as slow as the solution above, but introduces lines in the text and menus.<br /> | ||
Should be fixed since 1.2.1 (see [[Virtua Fighter 4]]), if not, please reopen the issue. | |||
}} | }} | ||
Revision as of 18:54, 16 July 2015
Developer(s): Sega AM2
Publisher(s): Sega
Genre: Fighting
Wikipedia: Link
Game review links: IGN
Game review score: 9.5/10
Game description: Evolution was an updated version of Virtua Fighter 4. The game introduced two new characters and adjusted every other character as well.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U/PAL | ? |
|
0.9.8 RC r4520 | GSDX r4510 |
|
BIOS: USA v2.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU Flag Hack, EE Cycle rate (3)., 50-60/60 FPS without hacks. 58-60/60 FPS with recommended hacks and EE cyclerate (3) which doesn't seem to cause trouble. | Machina |
Known Issues
Half Backgrounds
- Status: Fixed
- Type: Major
- Description: Some of the stage's backgrounds have what seems like half a wall of fog.
- Workaround: Update to the latest version of PCSX2.
The gallery
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Virtua Fighter 4: Evolution (SLUS 20616)