PCSX2 Documentation/The PCSX2 Program Flow: Difference between revisions
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There is a lot that happens under the hood with wxWidgets. We don't need to worry about that. All we need to worry about is this this line of code in [https://github.com/PCSX2/pcsx2/blob/master/pcsx2/gui/AppMain.cpp AppMain.cpp]. | There is a lot that happens under the hood with wxWidgets. We don't need to worry about that. All we need to worry about is this this line of code in [https://github.com/PCSX2/pcsx2/blob/master/pcsx2/gui/AppMain.cpp AppMain.cpp]. | ||
<source lang="cpp">IMPLEMENT_APP(Pcsx2App)</source> | <source lang="cpp">IMPLEMENT_APP(Pcsx2App)</source> | ||
This macro tells the wxWidgets framework | This macro tells the wxWidgets framework that we want to fire up Pcsx2App. Easy, right? | ||
==Pcsx2App - the part we care about== | |||
So where does Pcsx2App live? Well, the declarations are in the header file [https://github.com/PCSX2/pcsx2/blob/master/pcsx2/gui/App.h App.h] and the declarations are in a few different files. But let's take a look at [https://github.com/PCSX2/pcsx2/blob/master/pcsx2/gui/AppInit.cpp AppInit.cpp] |
Revision as of 17:08, 25 February 2015
AppMain.cpp - this is where the fun begins!
There is a lot that happens under the hood with wxWidgets. We don't need to worry about that. All we need to worry about is this this line of code in AppMain.cpp. <source lang="cpp">IMPLEMENT_APP(Pcsx2App)</source> This macro tells the wxWidgets framework that we want to fire up Pcsx2App. Easy, right?
Pcsx2App - the part we care about
So where does Pcsx2App live? Well, the declarations are in the header file App.h and the declarations are in a few different files. But let's take a look at AppInit.cpp