Grand Theft Auto: Vice City Stories: Difference between revisions
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*Setting the "FramerateNTSC=59.94" or "FrameratePAL=50.0" lines in the pcsx2_vm.ini file to 30/25 can play the game at full speed but lower smoothness even in slower PC., | *Setting the "FramerateNTSC=59.94" or "FrameratePAL=50.0" lines in the pcsx2_vm.ini file to 30/25 can play the game at full speed but lower smoothness even in slower PC., | ||
*Scaling kills this game. Cant even use 2x unless using Allow 8-bit textures. | *Scaling kills this game. Cant even use 2x unless using Allow 8-bit textures. | ||
|Tester= | |Tester=Machina | ||
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Revision as of 19:13, 3 September 2014
Grand Theft Auto: Vice City Stories | |||||||||||||||||||||||||||||||||||||||
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Developer(s): Rockstar Leeds
Genre: Action
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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0.9.8 | GSDX r4600 |
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BIOS: 2.00,
•Will run at 60 FPS while your character is facing in certain directions, but will drop to ghastly speeds when facing in others (about 20 FPS and can drop even more). Software mode is quite fast, although. •Enabling Allow 8-bit textures in GSdx is a must while playing this game, as it gives a great performance boost when the GPU is the bottleneck. •Setting the "FramerateNTSC=59.94" or "FrameratePAL=50.0" lines in the pcsx2_vm.ini file to 30/25 can play the game at full speed but lower smoothness even in slower PC., •Scaling kills this game. Cant even use 2x unless using Allow 8-bit textures. |
Machina |