Spy Hunter: Difference between revisions
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|caption = Spy Hunter | |caption = Spy Hunter | ||
|developer = [[Paradigm Entertainment]], [[Point of View Inc]], [[Sidhe Interactive]] | |developer = [[Paradigm Entertainment]], [[Point of View Inc]], [[Sidhe Interactive]] | ||
|genre = | |genre = Action, Arcade, GT | ||
|gameinfo = Your mission is to stop the enemy spies from progressing with their plans. Your car is fitted with advanced gadgets and weapons, like no other. Upgrades are achieved as you go from city to city all across the world to prevent the world from being taken from the enemy. | |gameinfo = Your mission is to stop the enemy spies from progressing with their plans. Your car is fitted with advanced gadgets and weapons, like no other. Upgrades are achieved as you go from city to city all across the world to prevent the world from being taken from the enemy. | ||
Revision as of 17:31, 8 August 2014
Developer(s): Paradigm Entertainment, Point of View Inc, Sidhe Interactive
Genre: Action, Arcade, GT
Wikipedia: Link
Game review links: IGN
Game review score: 8.9 (IGN)
Game description: Your mission is to stop the enemy spies from progressing with their plans. Your car is fitted with advanced gadgets and weapons, like no other. Upgrades are achieved as you go from city to city all across the world to prevent the world from being taken from the enemy.
In the original Spy Hunter, a popular arcade game, the player drives a souped-up spy car with Bond fittings. While the original was viewed from high above, Midway revamped it with next generation graphics and a behind the car view. One of the staff members involved in the game's development was British stand-up comedian Imran Yusuf.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 7 Ultimate 64bit |
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GIT compiled Jun 11 2014 | GSdx r5875 | SPU2-x r5875 | Runs @ 60fps (2x Resolution) | SHunter |
Known Issues
Levels Load Slowly
- Status: Fixed
- Type: Severe
- Description: When you try to play a level, it takes a while for every object to be rendered. Making the game unplayable.
- Workaround: Update to the latest nightly version of PCSX2.
Cutscene Blur
- Status: Active
- Type: Minor
- Description: On the right edge of every cutscene, the video is blurred off. This is only present if the resolution is changed from native.
- Workaround: Under Game Fixes you can enable Switch to GSDx software rendering when a FMV plays.
Skybox Flickers
- Status: Active
- Type: Minor
- Description: Skybox flickers occasionally, more noticeable in some levels than others.
- Workaround: none