God of War: Difference between revisions
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|CPU=* Core 2 duo from 3.2GHz or I3/I5/I7 @ 2.7 OR MORE | |||
* AMD Athlon 64 X2 6000+ 3.1GHz or Phenom II @ 3.2 GHz | |||
|GPU=Nvidia GeForce 9600GT 1GB or better | |||
|Revision=0.9.9 r5128 ( SVN ) | |||
|Graphics=GSDX SSE4.1 (r5133) | |||
|Sound=SPU2-X 2.0 (r5112) | |||
|Comments=BIOS: USA v02.00 , *With 5x resolution i get 50fps super stable<! | |||
*recomended speedhacks on, automatic game fixes on , mtvu on | *recomended speedhacks on, automatic game fixes on , mtvu on | ||
*gsdx: dx11 , texture filtering , hardware hack- half pixel offset. | *gsdx: dx11 , texture filtering , hardware hack- half pixel offset. | ||
*Change ntsc framerate to 50 fps or lower, change in Pcsx2_vm.ini | *Change ntsc framerate to 50 fps or lower, change in Pcsx2_vm.ini | ||
*If you're getting a freezing problem after selecting difficulty, be sure to put on the Skip Video hack in the gamefixes. Or turn off "Switch to software rendering mode when an FMV plays" if it's on. | *If you're getting a freezing problem after selecting difficulty, be sure to put on the Skip Video hack in the gamefixes. Or turn off "Switch to software rendering mode when an FMV plays" if it's on. | ||
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Revision as of 17:15, 13 August 2014
Developer(s): SCEA
Genre: Action-Adventure
Wikipedia: Link
Game review links: Metacritic
Game review score: 94/100
Game description: God of War is a single player game that features a third-person perspective view with a fixed camera. The player controls the character Kratos, a Spartan warrior in the service of the Olympian Gods in a mixture of combat, both normal and quick time, with platforming and puzzle game elements. The player guides the protagonist through a long series of tests, trials and mazes to achieve goals. The game is loosely based on Greek mythology, and is set in Ancient Greece.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
0.9.9 r5128 ( SVN ) | GSDX SSE4.1 (r5133) | SPU2-X 2.0 (r5112) | BIOS: USA v02.00 , •With 5x resolution i get 50fps super stable<!
•recomended speedhacks on, automatic game fixes on , mtvu on •gsdx: dx11 , texture filtering , hardware hack- half pixel offset. •Change ntsc framerate to 50 fps or lower, change in Pcsx2_vm.ini •If you're getting a freezing problem after selecting difficulty, be sure to put on the Skip Video hack in the gamefixes. Or turn off "Switch to software rendering mode when an FMV plays" if it's on. |
? |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
1736 | ZZogl 182 | ? | 16-bit textures | ? |
Known Issues
Shadow of Kratos missing in hardware mode
- Status: Active
- Type: Minor
- Description: Shadow of Kratos missing in hardware mode
- Workaround: Use SW mode (F9)
Horizontal lines underwater
- Status: Active
- Type: Minor
- Description: Horizontal lines underwater
- Workaround: Native resolution
Kratos blinking when using VU cycling speed hack
- Status: Fixed
- Type: Minor
- Description: Kratos blinking when using VU cycling speed hack
- Workaround: Update to the latest nightly version of PCSX2.