Front Mission 5: Scars of the War: Difference between revisions
Front Mission 5: Scars of the War (view source)
Revision as of 18:02, 3 December 2022
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|Comments=Japan v01.00(17/01/2000), ECC: 2, Switch to GSdx Software Render for FMV, FMV are choppy and have frame issues unless Switch to GSdx Software Render for FMV is enabled., General slow-down when cut-scenes and special attack scenes involving an overlay of some sort for blurring and trailing shadow/ghost effect? About 50% performance hit. | |Comments=Japan v01.00(17/01/2000), ECC: 2, Switch to GSdx Software Render for FMV, FMV are choppy and have frame issues unless Switch to GSdx Software Render for FMV is enabled., General slow-down when cut-scenes and special attack scenes involving an overlay of some sort for blurring and trailing shadow/ghost effect? About 50% performance hit. | ||
|Tester={{ForumUser|Soravia}} | |Tester={{ForumUser|Soravia}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows 10 Home, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=NVIDIA GeForce GT 1030 @ 2 GB | |||
|Revision=1.1.0 R5760 7 64 Bit | |||
|Graphics=build-in | |||
|Sound=build-in | |||
|Comments=Japan v01.00(17/01/2000), ECC: 2, Switch to GSdx Software Render for FMV, FMV are choppy and have frame issues unless Switch to GSdx Software Render for FMV is enabled., General slow-down when cut-scenes and special attack scenes involving an overlay of some sort for blurring and trailing shadow/ghost effect? About 50% performance hit. | |||
|Tester={{ForumUser|Chern40_7}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Crash when trying to load a saved game | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|Description=When you go to ''Load Game'' and try to load a saved game, the game immediately freezes. This happens in '''Hardware Mode'''. '''Regression in later versions 1.7'''. | |||
|Workaround=Use '''Software mode''', Once your save game has loaded, you can safely use '''hardware mode'''. | |||
}} | |||
{{Issue | {{Issue | ||
|IssueName=No combat lines | |IssueName=No combat lines |