Shin Megami Tensei: Nocturne: Difference between revisions
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(1.6 entry) |
m (formatting) |
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|CPU=Intel i7-4790 @ 3.6Ghz | |CPU=Intel i7-4790 @ 3.6Ghz | ||
|GPU=AMD RX 570 | |GPU=AMD RX 570 | ||
|Revision= | |Revision=1.6.0 | ||
|Graphics= | <spoiler show="Settings" hide="Hide"> | ||
*Speedhacks: preset 3 | |||
</spoiler> | |||
|Graphics=GSdx32-AVX2 1.2.0 (default 1.6) | |||
<spoiler show="Settings" hide="Hide"> | |||
*DX11 software mode | |||
</spoiler> | |||
|Sound=*SPU2-X 2.0.0 (default 1.6) | |Sound=*SPU2-X 2.0.0 (default 1.6) | ||
*LilyPad 0.12.1 (default 1.6) | *LilyPad 0.12.1 (default 1.6) | ||
|Comments=Fullspeed. Native game seems to drop framerate(not emulation speed) during area transitions, though EE cyclerate increases didnt seem to improve this. SW mode seems to have the pool flickering graphical issue | |Comments=Fullspeed. Native game seems to drop framerate(not emulation speed) during area transitions, though EE cyclerate increases didnt seem to improve this. SW mode seems to have the pool flickering graphical issue. | ||
|Tester=Nyahello | |Tester=Nyahello | ||
}} | }} |