MVP Baseball 2005: Difference between revisions
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-U | ||
|OS= | |OS=Windows 10 Home | ||
|CPU= | |CPU=AMD Ryzen 5 3600 @ 3.6 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 1660 Super @ 6 GB DDR6 | ||
|Revision= | |Revision=1.6.0 | ||
|Graphics= | <spoiler show="Settings" hide="Hide"> | ||
|Sound= | * '''Speedhacks:''' | ||
|Comments=This | ** Defaults (Preset: 2 - Safe) | ||
|Tester= | ** Leave MTVU '''disabled''' (see comment). | ||
</spoiler> | |||
|Graphics=GSdx 1.2.0 AVX2 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
** Also tested on D3D11 (HW), game ran just as well | |||
* Interlacing: Automatic | |||
* Texture Filtering: Bilinear (PS2) | |||
* Internal Resolution: 4x Native (higher if your rig is stronger than mine; lower for improved performance) | |||
* Allow 8-bit Textures: ✓ (likely meaningless & just personal preference; enabling theoretically allows the GPU to take on some of the CPU's workload) | |||
* All other hardware renderer settings at '''Default/Recommended''' values. | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 (default settings) | |||
* LilyPad 0.12.1 | |||
|Comments=Runs at a consistent 60fps in 1.6.0. This game seems to be one of the games that doesn't play well with the usually-harmless MTVU hack. I first ran with MTVU enabled (OpenGL & default settings). The game loaded & menu navigation was fine, but it would freeze & crash PCSX2 consistently when trying to enter an on-field game mode. The solution was simply to disable MTVU. The game now runs smoothly with no apparent issues, on near out-of-the-box settings (other than the OpenGL renderer, 4x Native internal res, & allowing 8-bit textures, I believe all of my settings are at 1.6.0's fresh-install defaults). | |||
|Tester=AffablePeafowl | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |