Battle Assault 3 featuring Gundam Seed: Difference between revisions
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|Comments=BIOS: japan ver.2.20, The game runs with 30 to 35 fps with the default settings. The only problem so far, a graphic one, is it gets some kind of darker/shadow on the right side of the screen. | |Comments=BIOS: japan ver.2.20, The game runs with 30 to 35 fps with the default settings. The only problem so far, a graphic one, is it gets some kind of darker/shadow on the right side of the screen. | ||
|Tester=186.6.158.131 | |Tester=186.6.158.131 | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=1.1.0 r5452 | |||
|Graphics=GSdx 5442 SSE41 | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad 0.11.0 | |||
|Comments=Runs considerably slow and nothing seems to help speed it up. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
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|Comments=Constant 60 FPS with Direct3D 11 @ 4x Native Res, if selecting "Allow 8-Bit Textures", disable "Large Frambuffer" & active HW Hack "Fast Texture Invalidation". US-Version + US Bios v2.3 (Pcsx2 Default-Preset #2) | |Comments=Constant 60 FPS with Direct3D 11 @ 4x Native Res, if selecting "Allow 8-Bit Textures", disable "Large Frambuffer" & active HW Hack "Fast Texture Invalidation". US-Version + US Bios v2.3 (Pcsx2 Default-Preset #2) | ||
|Tester=Nebujin | |Tester=Nebujin | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |