Test Drive Unlimited: Difference between revisions
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(Bugs) |
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* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu. | * The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu. | ||
==Known Issues== | |||
{{Issue | |||
|IssueName=Upscaling artifacts | |||
|IsFixed=0 | |||
|IssueLevel=2 | |||
|Description=When using any resolution above '''Native''', there's artifacts on bottom of the screen. To fix this enable '''Large Framebuffer''' in GSdx | |||
}} | |||
{{Issue | |||
|IssueName=Missing road reflection/glare | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Requires '''Blending Accuracy''' set to '''Full (Very Slow)''' in GSdx | |||
}} | |||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Missing car reflections | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=Requires '''Preload Frame Data''' to be enabled in HW Hacks of GSdx | ||
}} | }} | ||
==The gallery== | ==The gallery== |