Yakuza 2: Difference between revisions
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m (does not work this way...) |
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|Description=A semi transparent whitish line appears in the middle of the screen. Not very disturbing, because it's a very thin line and more or less transparent. Most of the time you will probably not notice it. | |Description=A semi transparent whitish line appears in the middle of the screen. Not very disturbing, because it's a very thin line and more or less transparent. Most of the time you will probably not notice it. | ||
|Workaround=You can use software mode to get it away. | |Workaround=You can use software mode to get it away. | ||
*'''Alternate workaround''': Opengl+fxaa (disable half-pixel offset.) | |||
}} | }} | ||
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|Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect. | |Description=In some areas of the game the character models, neon signs, etc. will have a ghosting like effect. | ||
|Workaround=Half-pixel Offset fixes it, but sadly it also exaggerates the above mentioned line problem (a second line appears across the screen, line color will turn black). | |Workaround=Half-pixel Offset fixes it, but sadly it also exaggerates the above mentioned line problem (a second line appears across the screen, line color will turn black). | ||
*'''Alternate workaround''': Using fxaa shader (msaa off) does not eliminate the issue but does manage to soften the effect. | |||
}} | }} | ||