Mercenaries: Playground of Destruction: Difference between revisions
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|image = Mercenaries_-_Playground_of_Destruction_Coverart.png | |image = Mercenaries_-_Playground_of_Destruction_Coverart.png | ||
|caption = | |caption = | ||
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|CPU=Core i5 2500k @ stock settings | |||
|GPU=MSI GTX 470 Hawk @ 758 core. | |||
|Revision=r4600 | |||
|Graphics=GSDX r4643 0.1.16 SSE4.1 | |||
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* SPU2-X r4600m 1.4.0 | |||
* LilyPad r4510 0.10.0 | |||
|Comments=BIOS: Europe v2.00, *Goes ingame with GSDX11 HW mode, but has very bad visual glitches with the bloom effects and severe slowdowns. | |||
*Runs fine in GSDX11 Software mode with 4 threads and aa1 enabled. | *Runs fine in GSDX11 Software mode with 4 threads and aa1 enabled. | ||
*Very graphics heavy | *Very graphics heavy | ||
*Speedhacks used: INTC Spin detection, Wait Loop Detection, Fast CDVD, mVU flag hack, VU Cycle Stealing:1. | *Speedhacks used: INTC Spin detection, Wait Loop Detection, Fast CDVD, mVU flag hack, VU Cycle Stealing:1., Very demanding graphically, Relatively CPU heavy | ||
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