DoDonPachi DaiOuJou: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
|caption = | |caption = | ||
|developer = Cave | |developer = Cave | ||
|publisher = Arika | |publisher = [[Arika]] | ||
|genre = Shoot | |genre = Action, Shoot'em up | ||
|gameinfo = Is the fourth arcade game in Cave's DonPachi series. DaiOuJou follows the conventions of the previous game with only a few changes. The chaining system is intact and works in much the same way. Causing an enemy to explode fills a meter, and every enemy destroyed before the meter depletes adds to the current chain and again refills the meter. Holding the laser weapon over a large enemy will hold the meter steady and slowly accumulate hits. In this way it is possible to create a single chain out of any of the 5 stages. | |gameinfo = Is the fourth arcade game in Cave's DonPachi series. DaiOuJou follows the conventions of the previous game with only a few changes. The chaining system is intact and works in much the same way. Causing an enemy to explode fills a meter, and every enemy destroyed before the meter depletes adds to the current chain and again refills the meter. Holding the laser weapon over a large enemy will hold the meter steady and slowly accumulate hits. In this way it is possible to create a single chain out of any of the 5 stages. | ||
|wikipedia = [http://en.wikipedia.org/wiki/DoDonPachi_DaiOuJou Link] | |wikipedia = [http://en.wikipedia.org/wiki/DoDonPachi_DaiOuJou Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/582447-dodonpachi-dai-ou-jou Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/582447-dodonpachi-dai-ou-jou Link] | ||
|japanese = SLPS-25233 | |japanese = SLPS-25233 |